KNOW YOUR SHIP
Drive. Jump. Take flight.
THROTTLE ≠ PITCH
Your ship grips the floor, walls and ceiling. Jump to release that grip. In the air, gravity pulls you down and boost pushes along your ship’s nose.
01 / DRIVE FIRSTHold W and steer with A/D. S brakes, then reverses. Try First Flight to learn by doing.
02 / AIM IN SHORT TAPSSpace jumps. Tap ↑ to lift the nose, then boost. Holding pitch or roll keeps rotating the ship.
03 / RECOVER & LANDRelease pitch and roll. Hold R to level out. You still fall; magnetic grip returns on contact.
ACTIONKEYBOARDTOUCH
Throttle / brakeW / SJoystick up / down
Steer left / rightA / DJoystick left / right
Nose up / down↑ / ↓ in the airPITCH ↑ / ↓
Boost forwardHold SHIFTHold BOOST
Jump / air dodgeTap SPACE · tap again to dodgeTap JUMP · tap again
Air roll / levelQ / E · hold R to level↶ / ↷ · hold LEVEL
Drift / camera / pauseCTRL / C / ESCDRIFT / CAM / Ⅱ
Throttle and pitch are independent. Aim the nose upward before boosting to gain height. Hold R or LEVEL to recover; it will not stop your fall.
Using a controller?
Left stick: drive and steer. Right stick up/down: pitch. A: jump/dodge. B: boost. X: drift. Bumpers: air roll. Hold Y: level.